Tree t Me Right
An environmental tree growing mobile game to helps children to understand what it takes to grow trees
Course project for
B IMD Studio Element I
Nov 20th to Nov 7th 2018
UX/ UI Designer
Treet Me Right is a hackathon project that our group developed based on existing code and pitch of an app that Hannah Ferry originally presented. This app combines mini games such as capturing right fruits to gain points for purchasing trees with gardening games and pesticide challenges, and gives additional environmental impact information throughout the game.
In a 2 week period, Our goal is to further develop the original pitch and to refocus on the direction and the concept development of Treet Me Right. Additionally, not only to make the game visually pleasing we also want to stimulate the users to learn more about environmental issues that we have today, while enjoying the experience of the game.
Trees absorb carbon dioxide and potentially harmful gasses, such as sulfur dioxide, carbon monoxide, from the air and release oxygen. One large tree can supply a day's supply of oxygen for four people. However, tree orchard footprint causes nitrous oxide from fertilizer applications could be one of the greatest environmental impacts in apple production. Thus, how should we use a game to encourage users to learn more about environmental issues regarding to both tree and tree orchard.
Learn about environmental impact in a fun way
In analogy, the way to play Treet Me Right is very similar to many farming games such as Facebook farming game FarmVille and Apple Farming & Cash Register from Apple store. However, we included the educational and environmental issues in our game to stimulate the users that tree orchard plantation and growing a tree is a profound knowledge.
Group A: Children and teenagers
Group B: People who is interested in environmental health and climate change
Group C: People who want to learn about tree growing and environmental issues
Throughout our design process, we used a range of design methods to help us analyze our design and to push us into thinking the process more throughly. We not only focused on the strong points of this game but also the weakness of Treet Me Right
Our group came up with 3 ideas based on initial research and group discussion
3 ideas were grouped based on concepts: 1) Adding carbon footprint feature that affects tree growing 2) Growing more trees, the less polluted the air is 3) Mini games
concepts were evaluated based on their logical process, potential issues, and if it can resonant people
We see problems and
stimulate solutions. We decided that we are including mini games with taking care of tree orchard to help users to learn environmental issues throughout the game